Traveller's Tales was a British video game developer that was founded in 1989 by Jon Burton and was fully established a year later. In 2005, it has established its own publishing division, "TT Games".
1st Logo (March 23, 1993-October 1, 1994)[]
Nicknames: "TT", "Puggsy's Ship"
Logo: Over a black background, we see two stylized "T"'s spinning and slowly zooming away from us. Suddenly, a meteor appears in the background and flies straight at the screen and blows up, thus turning the screen orange. The orange screen fades out and the "T"'s are in flames, with "Travellers" at the top and "Tales" at the bottom.
Variants:
- On Mickey Mania: The Timeless Adventures of Mickey Mouse, a copyright stamp is at the top of the screen and the words "DEVELOPED BY" are at the bottom. A second later, one of the ghosts from the Mickey Mouse short "Lonesome Ghosts" (who also play roles as enemies) appears and zaps the words "DEVELOPED BY", which turns them into a grayish, stone crested version of the Traveller's Tales "TT" logo, with what would be Puggsy's ship wedged inside. The ghost then rolls up like a blind and disappears. The words "TRAVELLERS TALES" use the more basic font of the same font family from the 1991 logo. On the SNES version, the logo was already there and was shifted to the right with the words "DEVELOPED BY" next to it. Above it, we see the Skeleton enemy, who drops down at first, then spins its head with its foot causing it to come off and fly away. A second later, its body explodes into pieces.
- There was a still version in which the "TT" is golden and was inside of a border decorated with a purple marble-like texture. Plus, "TRAVELLERS" and the "TT" are underlined and "TALES" was in spaced-out letters. "A" was from the top of the logo, while "PRODUCTION" was from the bottom.
FX/SFX: CGI animation. The character's animations on the Mickey Mania variants.
Music/Sounds: A loud "BANG" sound when the meteor explodes, followed by the sound of fire.
Music/Sounds Variants:
- The Mickey Mania variant has a 16-bit sparkling noise when the ghost appears and a 16-bit warping noise when it disappears. The SNES version has the exploding effect when the Skeleton explodes into pieces; both sound effects were also used in the game.
- The still version has silence or the opening theme of the game.
Availability: Can be found on Mickey Mania: The Timeless Adventures of Mickey Mouse and Puggsy for Sega Genesis. The standard variant was seen on Puggsy for Sega CD as well.
Editor's Note: None.
2nd Logo (November 22, 1995-October 1, 2004)[]
Nicknames: "Raccoon on the Cliff", "Traveller's Tales Raccoon", "The TT Gravestone", "Manfield the Raccoon", "CGI Raccoon", "Angry Raccoon", "Cuter Raccoon"
Logo: On a black background, we see a CGI raccoon (named Manfield) with big eyes, long, stripy ears, a jovial look on his face, a lion-like tail, and a farmer's outfit with bracelets on his wrists and ankles. Manfield was resting on the tip of the edge of a cliff, holding a red handkerchief with white polka-dots in one hand. His other hand was on a gravestone with a left arrow and the initials "TT" on it. The raccoon nods his head while the logo rotates. A yellow-orange moon appears rising behind Manfield and the cliff. The words "Traveller's Tales", in a Medieval-style font with a yellow outline, later fade in. After a few seconds, we fade to Manfield the raccoon, this time in a squashy, strechy, kinetic 2D classic-animated style, does the following poses listed.
- (November 22, 1995-November 7, 1996) Manfield was on the right side facing left with arms stretched out.
- (September 16, 1997-March 27, 1998) Manfield was in the center facing right with arms stretched out.
- (November 18, 1998-November 22, 1999) Manfield was holding a large tooth.
- (September 26, 2000-October 29, 2001) Manfield was seen sitting in a backdrop of concentric circles.
- (Between 2000 and 2001, two different versions of Manfield are used, illustrating the evolution of the character.)
- (April 16, 2002-October 1, 2004) Manfield was sitting on a fence.
Trivia:
- The still logo was designed by Rodney Matthews, who also did the original version of the 1996 Bizarre Creations logo.
- The raccoon that appears in the logo was supposed to be the protagonist of Haven: The Call of the King, but had to be changed to a human character, due to the raccoon looking very similar to Ratchet from Ratchet & Clank (even though the Haven raccoon was developed first, according to a demo of the game from 2001).
- The raccoon also appears as the mascot of the YouTube channel GameHut, which was run by Traveller's Tales' founder, Jon Burton.
Variants:
- There is a still artwork version of the logo that exists on a white background or a black background.
- There is a still version with the logo in an isometric view floating on water and swaying on it.
- On the videogame adaptation of Rascal, the circles are blue/red while the backdrop was scarlet red.
- On a demo for the PS1 version of the A Bug's Life video game, the raccoon (with a slightly different appearance and is also motionless) and the cliff rotate from the right while zooming in. The text fades in and the moon rises shortly afterwards.
- On the PS1 and PC versions of the A Bug's Life video game, the camera pans from an exotic valley with some rocks, flowers and a bridge and reaches a cliff, where the raccoon was. He gives us a friendly look as we see the moon behind him. The text then appears next to him and the logo ends with a zooming iris effect.
- On European releases of the Buzz Lightyear of Star Command videogame, the raccoon has a noticably different appearance, as he has a different, canine-like face with slightly smaller eyes and a less curvy snout, slightly bigger ears that are flopped down, a lankier body, an uninterested look on his face, and pink pads on his feet. The logo also rotates slightly slower.
- On Toy Story Racer, the circles are purple/green while the background was orange.
- On the videogame adaptation of The Weakest Link, the circles are orange/yellow while the background was green.
- On Crash Bandicoot: The Wrath of Cortex, the logo (with the raccoon from the Buzz Lightyear of Star Command variant) takes place on the opening space background, with the moon part of the background and the cliff (the initials and the arrow on the gravestone are now facing the opposite direction) floating past it.
- On Haven: The Call of the King, the logo (with the raccoon from the Buzz Lightyear of Star Command variant) takes place in outer space like in the Wrath of Cortex variant, except the moon is replaced with the planet Earth. Shortly after, the camera zooms past the raccoon's head and the game's title screen appears.
- On the PS2, GameCube and Xbox versions of the Finding Nemo video game, the print logo rises up from a body of water and floats on it. The website URL appears below the logo shortly afterwards. The Game Boy Advance version instead uses the Vicarious Visions logo, also customized.
- On Crash: Twinsanity, the raccoon from the Buzz Lightyear of Star Command variant (except his ears are now perked up) appears on a white background. The cliff and raccoon move to the right to leave room for the Traveller's Tales text to fade, but spread out and having "OXFORD STUDIO" under it. Above it appears a silhouette of Oxford's skyline.
FX/SFX: The raccoon nodding his head, the logo turning, the moon appearing, and the words fading. The Finding Nemo variant has the logo floating on the water along with the words appearing. Sometimes, the logo is still.
Music/Sounds: Here are the music variants:
- November 22, 1995-March 23, 2001: A cheerful-sounding camp-like theme with a faint choir.
- October 2, 2001-October 1, 2004: A very bright, over-emphatically child-like arrangement keeping with theme of the family vibe of the title cards.
Music/Sounds Variants:
- The A Bug's Life variant has birds chirping followed by a whimsical musical composition.
- The Crash Bandicoot: The Wrath of Cortex variant has Dr. Cortex (voiced by Clancy Brown) saying "Developed by Traveller's Tales".
- The Finding Nemo variant has sounds of the ocean with waves crashing.
- On other games, it's silence or the opening theme of the game.
Availability: Common.
- The still version can be found on Toy Story for Genesis and SNES, Mickey's Wild Adventure for PS and Sonic 3D Blast for Genesis and Saturn. It made its last appearance on the PS2, Xbox and PC versions of Lego Star Wars: The Video Game (the GameCube version uses the next logo).
- The still water version was used in Toy Story 2 and A Bug's Life for N64, Rascal for PS, and Sonic R for Saturn and PC (although in a rare case of video game logo plastering, the last one was replaced by the next logo on the port included in Sonic Gems Collection for GameCube and PS2, despite the rest of the port being left untouched).
- The animated version was seen on many PS and PS2 games including Toy Story 2: Buzz Lightyear to the Rescue, Buzz Lightyear of Star Command, and Toy Story: Racer.
- The URL variant of the standard logo can be found on Muppet Race Mania for the PS.
Editor's Note: It's a very stylish and unique logo, and a favorite of many gamers.
3rd Logo (March 29, 2005-May 21, 2013)[]
Nicknames: "TT II", "The New TT", "The T's Child", "Gaseous TT", "The Nick Jr. Rip-Off"
Logo: In a white space, an orange uppercase "T" looks around, but then jumps in a startled fashion as a light blue lowercase "t" leaps into view. It stops by the uppercase "T" as it gets a rub on its head. "Traveller's" and "tales" appear on the top and bottom of the screen, both spaced out to fit each other. The lowercase "t" then leans to the side of the uppercase "T".
Variants:
- On the copyright screens for Lego games starting with the GameCube version of Lego Star Wars: The Video Game, as well as Nintendo DS games, the logo was still on a black background.
- On Transformers: The Game, 2 cars, both in a similar size and color to the "T"'s, race along the ground before transforming into the letters.
- On the release of Bionicle Heroes on April 24, 2007, after the Warner eye shows up, they look over to see the "T"'s shaking in fear, with the smaller one hiding behind the large one, only to be crushed by a giant monster foot. All of them then look at his markings, and then decide to stamp it into the screen, fading to the still variant's logo.
- At the end of the credits of console LEGO games, the logo starts off with two LEGO construction workers looking at blueprints, while a forklift and some yellow blocks are in the background. The logo then goes into a timelapse of them building the "TT" logo up, though it does stop once for a break where some of them also play with a ball. When the timelapse finishes, one of the men leans on the "t", causing it to lean, and they run away rather quickly as the logo fades into its original self, name included.
- On WatchMen: The End Is Nigh, the double-T logo was in its stone sculpture.
- On LEGO Harry Potter: Years 1-4 for DS, the logo appears as a sketch on a piece of parchment.
- On the trailer for LEGO Harry Potter, it was gray-blue and placed over the thundering background.
- On Scooby-Doo and the Spooky Swamp, we see Porky Pig walking in out of nowhere on a black backdrop with a dim white glow, as he spots a blob of poo. It then goes to a really close zoom on his face and hand as he starts fidgeting with it. It then gets stuck to his fingers and he struggles to throw it off. Once it does, it starts bouncing off the walls and then gets stuck to his foot rub. He then jumps around to remove it, making more orange spots on the ground. A shadow then appears over Porky, then a giant purple monster foot stomps on Porky and the poo, turning the latter into the double-T logo. The camera pans to reveal it, then Porky falls off.
- On LEGO Harry Potter: Years 5-7, there are two parts of the variant used on platforms:
- DS, 3DS, PlayStation 3, PlayStation Portable, Wii, and Xbox 360 (November 11, 2011): Against a green backdrop of orange musical notes, the words "TRAVELLER'S TALES CONSUMER PRODUCTS, INC." are partially shown, and below that, "& THE OXFORD INC." was shown in a much smaller font, with "OXFORD" using "electric" style letters. Below that, we see the very small "T"'s, and in script, "Present". Behind it, there was the drawing of a flag, "waving" so it looks like it is in three sections. On the first one, "TRAVELLER'S TALES" appears, followed by the electric-letter "MICROSOFT" logo, and on section three, "PICTURES".
- Mac (March 1, 2012) and PS Vita (March 6, 2012): Same as last time, however the "TRAVELLER'S TALES CONSUMER PRODUCTIONS, INC." line was shortened to "TT", and the "CONSUMER PRODUCTIONS, INC." text was changed to simply "OXFORD", with "PRODUCTIONS CORPORATION" underneath it, then the "& THE OXFORD CORPORATION" line, and it takes place in a green closed curtain environment.
- iOS (May 3, 2012): In a woody environment with the ship's porthole, the double-T symbol zooms in from a long distance in the center of the screen to a huge size.
- On the Sonic Gems Collection port of Sonic R, the logo was still on a white background.
- On the release of LEGO Batman: The Movie – DC Super Heroes Unite on May 21, 2013, it proceeds to paint the "T"'s and the logo fades into its normal self. After a few seconds, the "animation" text (this time in spaced letters) fades in underneath.
FX/SFX: Which vary depending on the videogame.
Music/Sounds: Here are the music variants:
- The sounds of jumping letters and various squeaks.
- The sounds of running cars and metal conversion for the Transformers variant. The sound effects of running cars and metal conversion are mixed by Tom Myers.
- The LEGO variant has the sound effects of construction workers building. At the end, after the one worker pushes the lowercase "t", we hear a timpani roll. At the end of the roll, just faintly, the sound effect from the Legos falling apart can be heard.
- The Bionicle Heroes variant begins with a string/horn fanfare, followed by two percussion hits. Then, another horn fanfare, followed by two more hits. Then, a creepy and dramatic fanfare with a choir as the logo was completed, with the horn theme coming back near the end. Composed by John Debney.
- The Lego Batman: The Movie – DC Super Heroes Unite variant has a nice orchestrated theme that accompanies the "T"'s appearances, followed by the last four notes of "Merrily We Roll Along", then an abridged version of the aformentioned music. Arranged by Brian Tyler.
Availability: Common.
- The still variant was seen on every Lego game on the GameCube version of Lego Star Wars: The Video Game (March 29, 2005), Lego Star Wars II: The Original Trilogy (September 24, 2006), Lego Star Wars: The Complete Saga (November 7, 2007), Lego Indiana Jones 2: The Adventure Continues (November 20, 2009), Lego Star Wars III: The Clone Wars (March 22, 2011), and Lego Pirates of the Caribbean: The Video Game (May 13, 2011).
- The Lego variant appears after the end of the credits of most Lego games starting with the release of Lego Indiana Jones: The Original Adventures on June 6, 2008.
- The normal variant was uncommon, as it only seems to appear on Super Monkey Ball Adventure (August 1, 2006), as well as the video game adaptations of The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (November 14, 2005) and The Chronicles of Narnia: Prince Caspian (May 23, 2008).
Editor's Note: It was generally considered a downgrade to the previous logo, as not only does it look way too basic, but also throws the character that made said logo so nostalgic out the window.